![]() ![]() Default & Sorian AIs Function Correctly. Teleport Range Limitations forcing players to use their teleporters for short hops. ![]() Anti Teleport Functions to prevent Combombing. Upgrades times set up so that Endgame Maxed Upgrades occures at about 1hr+ mark. Endgame ACU Firepower (DPS) ranges from 1200 to 2200+ dps. Endgame ACU Health ranges from 60,000 HP to 80,000 HP. Each upgrade provides a health boost to the ACU. Upgrades organized into Trees to make advancment options easier to identify. ![]() New ACU Models to facilitate new upgrades. Please note that while Blackops Unleased is required to be installed it does not need to be activated in order for the ACUs to function properly. SUPREME COMMANDER 2 UNITS IN FORGED ALLIANCE MODActivation of the mod is to simply turn it on in the Mod Manager. If there is an extra folder the mod will not work correctly. Make sure folder structure is /mods/BlackopsACUs/mod_a. Zip Package Alternate - Unzip and drop the containing folder into /My Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance/mods/ folder. Zip Package - Unzip and drop the containing folder into your /mods/ folder. Can be found in /My Documents/My Games/Gass Powered/ect if you need to. Vault Package - Avalible For v2.1 - Already downloads into proper place. Remove Old Versions First - Simply delete the old SCD or /mods/BlackopsACUs folder for theo ld version before installing the new one. Fixed typo in AI Builder Table causing Duncane & Default AIs to break. Disabled TMD on intital spawnin so you don't get it before the proper upgrades. Fixed bug that caused nil value to interupt Artillery weapon switch. ![]()
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